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Counter-Strike: Source Limited Beta Released

Posted by Ãrзω™ on 12 May : 04:48

COUNTER-STRIKE: SOURCE UPDATE NOW IN BETA

Available immediately, Valve has launched an extensive update to Counter-Strike: Source, now in beta.

The update includes a host of new features and functionality developed in collaboration with Hidden Path Studios. These include 144 new achievements, a new domination and revenge system, player stats, and more.

This beta will run for a limited time, and once complete, the update will be deployed to all Counter-Strike: Source owners for free via Steam.

The dedicated server files are available via the HLDSUpdateTool using "-game cssbeta" in the command line.

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Features new to the beta:

* 144 achievements added
* New lifetime player stats and summary screens
* New match player stats and summary screens
* New end of round display with MVP and interesting fact about a player
* Updated scoreboard with new icons, visual style, MVP stars, and avatar pictures
* New cinematic death camera
* New domination and revenge system
* Added avatar icons to voice chat, scoreboard, and end of round display
* Incorporated many source engine updates


So were you one of the lucky ones who got into the limited beta? How do you feel about the improvements? Let us know in the forums!

Note: we will update the servers on final release as soon as it's available.

comment(s): 7

New Steam UI Beta Available

Posted by Ãrзω™ on 24 Feb : 16:10

In the last 12 months, Steam has grown 200%. There are now 25 million users, 1000+ games, 12 billion player minutes per month, and 75 billion Steam client minutes per month. To accommodate this growth, a new Steam client has been created.

This opt-in beta is available immediately to all Steam users. If users already have Steam installed on their computer, they can take part in the beta by clicking this link and then selecting "UI Update" under Beta Participation. If they don't have Steam installed, they can download it here. To preview the new Steam client without taking part in the beta, a complete rundown of the new features is available here.

Increasingly, the most effective way of reaching new gamers is through the existing players of a game. With the new Steam release, gamers will now be able to see which games their friends have purchased directly within the Steam storefront. 25 million gamers create a highly effective and knowledgeable source of purchase suggestions.

News outlets now have the ability to reach the Steam community through the new client's News aggregator functionality. Those organizations interested can contact Doug Lombardi at lombardi©valvesoftware.com.

With users purchasing more and more games through Steam, new methods of library management were needed. The new client introduces library customization tools to help gamers sort, group, and find games in libraries which for some hardcore players contain hundreds of titles. In addition to having lots of games, gamers needed methods of tracking all of their achievements in a standardized cross-game fashion, which is now possible with the new release.

"We made hundreds of changes to the Steam client as a result of customer feedback on the interface, performance, and functionality," said John Cook, Director of Steam Development at Valve. "For example, we swapped out the Internet Explorer rendering engine with WebKit, which gives us a bunch of size, stability and performance benefits. This release of Steam leaves us well prepared for another year of strong growth."


Screenshots and complete feature list: http://store.steampowered.com/uiupdate/
You can check it out by going to settings and opting into the beta.

A Word of caution before you go hit the button:

If you opt in, people will notice that a few of their games will start redownloading again. You need to back up your steamapps folder before you opt in to the beta...
After you've done that, let Steam restart into the beta, copy back the steamapps folder then check the games integrity. After Steam validates the files your games will be fine.

comment(s): 6

Server Downtime

Posted by Ãrзω™ on 10 Feb : 12:41



As you may have noticed the servers are currently down. This is because we have submitted a format request on our dedicated server due to the fact I've spent 3 weeks trying to pinpoint the reason for the lag spikes.

To summarize before anyone tries to suggest stuff I've already tried here is what I did:

Checked CPU & Memory for errors
Checked HDD for errors
Checked bottlenecks in HDD, CPU, RAM & Network
Changed affinitys per server
Did fresh installs of each server
Updated every plugin on each server
Installed different games to check if it was a HLDS based issue

So far the only thing I found to spike was an occasional I/O spike and this only occured on player join. Everything else was running as it should be.

So to summarize: Servers will be down for a short period until the format is complete. Hopefully we will have fixed the lag, if not we will have to look into hardware replacement.

Oh and a BIG thank you to the players who constantly rejoin because of their negative score then complain of the lag We you %-6 lol

comment(s): 12
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